The version of this that goes wrong is the one where you spend forty minutes on setup, discover the overlay is the wrong size, and give up. So this one does not use OBS at all until you already know it works.
Decide a small prize, open the giveaway in a browser window and share that window on stream, tell people the code out loud, let it run for a few minutes, then spin. The winner gets a claim screen on their phone. You can do the whole thing without adding a browser source to OBS, which is the step that usually derails a first attempt.
You set it up here
It lands here — the real overlay
What you’ll build
A giveaway announced, entered by your viewers, drawn on screen, and claimed by the winner — with nothing added to your scene collection.
A spare game key, a custom emote, naming rights to something in your run. The first one should cost you nothing, because the point is to find out whether your audience takes part — not to spend money discovering that your overlay was the wrong size.
Small and specific beats expensive. It also means nobody has any reason to farm it.
Kloot can run the whole giveaway in an ordinary browser window — the prize, the join code, a large QR and the live entry count. Open that window and share it on stream the way you would share any window. Nothing is added to your scene collection and there is nothing to undo if you decide this is not for you.
Add the browser source later, once you know you want this every week. It is one URL and it takes two minutes.
The single biggest reason a first giveaway gets four entries is that people did not notice it started. Say the code, say what the prize is, and say how long they have — then repeat it about a minute later, because a third of the people watching arrived in the meantime.
Five minutes feels like a long silence when you are running it and is barely anything to a viewer half-watching. Keep talking, keep playing, let the count climb. The entry number rising on screen does some of the persuading for you.
The draw is the part worth watching, so do not do it off screen and announce the result. Let the wheel or reel run, and say something while it does — the seven seconds it takes to settle is the whole reason to run a giveaway live rather than picking a name in a spreadsheet afterwards.
Sooner or later the winner will not be watching. With a claim window, they get a screen on their own phone with a countdown, and if they do not tap it rerolls automatically — so the thing to say is simply "they have got two minutes, and if not we go again". The awkward version is the one where you read a name into silence and have to decide what to do live.
Setup is done — this is the five-beat run, start to finish. You fire two keys; the overlay and your audience do the rest.
Press Launch on your deck the moment the stream is hot. A prize card drops onto your overlay with a QR code and a short join code — entry is open.
They scan the QR or type the code at kloot.gg/join — no account, no chat command, any platform. The entry counter climbs live while you keep playing.
When the timer ends — or you decide the room is ready — press Draw. The spin wheel takes over the overlay and spins for real. This is the hype beat.
The wheel lands and the winner’s name locks onto the card. If you pre-loaded prize codes, Kloot emails the winner their code the same second — no post-stream chasing.
Press once to clear the card off screen and you’re back to the game. If the prize was brand-funded, screenshot the result and export the entry list as clean proof for the sponsor.
A giveaway is a spike you control. The moments where it pays off most:
When: You just crossed a milestone and the chat is buzzing.
Why it works: Turns a number into a moment and rewards the exact people who got you there — the spike keeps them around.
When: A brand puts up the prize as part of a deal.
Why it works: You run it, export the entry list as proof of a real activation, and the sponsor sees measurable reach — easy to renew.
When: A big raid just landed on your stream.
Why it works: One-tap entry with no signup converts drive-by viewers into followers before they wander off.
When: A fundraiser, tournament, or one-off event.
Why it works: A prize drives donations and entries; an Event Pass covers full Pro for the day without a subscription.
Entry card, live draw, winner reveal — every preview below is the real overlay renderer your viewers watch, not a mockup.
Entry, opened — one tap for the whole room, on any platform.
Press Launch and this card drops onto your overlay: prize, live entry count, QR + short join code. Viewers are in before the hype dies — no bot, no “type !enter”, no account.
Deck key: Launch — opens entryThe hype beat — a winner picked in front of everyone.
Press Draw and the wheel takes center screen with every entrant on it. The room watches it slow down and land — a draw nobody has to take on faith, and the clip that gets shared after.
Deck key: Draw — spins the wheelThe payoff — winner locked in, prize already on its way.
The wheel lands and the winner’s name locks onto the card. If you pre-loaded prize codes, Kloot emails the winner theirs the same second — you never chase a DM after the stream.
Automatic — Kloot emails the prize codeThe entry card holds a corner while you keep playing; the wheel takes center screen only when you press Draw.
No. The whole giveaway can run in a browser window that you share on stream, which is the fastest way to try it. If you decide to keep doing it, adding a single browser source to OBS takes about two minutes.
Longer than feels comfortable — five to ten minutes. It feels like dead air to you and like nothing at all to someone half-watching, and the entry count climbing on screen persuades people who were undecided.
That is normal for a first one and is usually about announcing rather than interest. Say the code more than once, and remember a small entry count means excellent odds, which is worth saying out loud rather than apologising for.
Kloot generates them and shows them on the entry page, so you get them without writing anything. On Twitch there is also a disclaimer the platform requires word for word, which the generated rules include.
They get a claim screen on their phone with a countdown, and if nobody taps within the window the draw rerolls automatically — on the server, so it happens even if you have closed the panel. You do not have to decide anything live.
One overlay URL, one deck, every tool — set it up in minutes and run it from any device.
Free forever · Creator $99/yr or $15/mo · Pro $149/yr or $25/mo · Event Pass $9 for 3 days