A countdown is a promise with a number on it. This one counts what you press — rounds, prizes, bosses, gifted subs to go — and on Pro it hands off to a Screen when it gets there.
Start freeTry it in a browser — FreeSet a Kloot counter to countdown mode and give it a starting value. Each press takes one off and it stops at zero. On Pro, reaching zero can show a Screen you have chosen — once per run — so the moment lands without you reaching for anything.
Your whole setup, live — every tool fires from one deck. Manual, nothing auto-cycles.
The real counter renderer on a game frame. One counter, bumped from your deck or your phone, on the Free plan.
Saying “three to go” and hoping chat heard
The number is on the overlay
Scrambling for a graphic at zero
A Screen shows on its own
A timer that counts the wrong thing
It counts presses, so it counts what happened
Set the starting value — ten bosses, five rounds, three prizes.
On Pro, pick one of your Screens. It shows once per run.
One press per step, from your deck or your phone. Reset starts the next run.
This page is the setup. The step-by-step guide goes deeper.
No — it counts presses, not seconds. A countdown of rounds, bosses or prizes is what it is for; it does not count down clock time.
It stops at zero. On Pro you can also bind one of your Screens to that moment, and it shows once per run.
Press +1. Nothing is locked, and a miscount is one press away from fixed.
Works alongside everything you already use
Add one browser source, fire your goal, giveaways and thank-yous by hand. Grab a $9 Event Pass for the night — no subscription.
Free forever · Creator $99/yr or $15/mo · Pro $149/yr or $25/mo · Event Pass $9 for 3 days