Mid-boss you should not be reaching for a key. A co-pilot link hands the counter to someone you trust: a mod, a duo partner, a friend in the room. They open the link on their phone, sign in once with Google or Twitch, and get big −1 / +1 buttons for that one counter. Every press is recorded with their name, and you can switch the link off in one click.
In Kloot, open the counter’s editor, go to Co-pilots and add a Mod or VIP link. Send it to your mod privately. They sign in once with Google or Twitch and the link becomes theirs alone, so a forwarded copy does nothing. You can revoke it at any time.
What you’ll build
A mod bumping your counter from their own phone, with their name on every press.
Open the counter’s editor and scroll to Co-pilots. Type the person’s name, pick Mod for someone you trust all stream or VIP for a helper capped at 20 presses a day, press Create link, and copy the invite.
DM the invite to your mod. The first account that signs in with it claims it; after that only that account can use the link, so a copy pasted into chat is useless to anyone else.
One link per person. You will see who claimed each link in the Co-pilots list.
Your mod opens the link on their phone, signs in once with Google or Twitch, and taps Accept invite — nothing is claimed until they do. They then see the counter’s value with −1 and +1 buttons, and an Undo for a few seconds after each press.
Tick “Show who bumped it on stream” and the overlay shows the co-pilot’s Kloot handle inside the counter for three seconds after each press — never over the game.
Revoke the link in Co-pilots. Their page says the streamer turned it off, and every press they made stays in the counter’s history.
Once it’s built, running a counter is four keys — show it, bump it, correct it, reset it. Here’s the whole loop, and what each side sees.
Tap the Show/Hide key when the session starts. The counter fades into its corner at the starting value — label above, number below, styled the way you built it.
A kill lands, a win banks, chat loses a bet — you press +1 and the number pulses with a flash of color. You are the source of truth, so it works in every game ever made and never breaks on a patch.
Double-tapped, or counted one that didn’t count? Press −1 and it steps back with a red flash. No menus, no editing mid-game — the correction is one key, same as the bump.
Match over — press Reset and the counter snaps back to its starting value for the next round. Leave it on screen between games or toggle it off; the counter keeps its style and corner for next stream.
Anything with a number worth watching climb. The counters that earn their corner:
When: Shooters, battle royales, ranked grinds — any stream where tonight has a score.
Why it works: A running kill or win count gives the whole session a scoreboard. Viewers who join at hour three instantly know how it’s going.
When: Souls-likes, roguelikes, rage games — anywhere chat is counting your failures anyway.
Why it works: It’s the chat-favorite running joke: every death bumps the number, and the number becomes the story of the stream. Own the bit before chat does.
When: Push-ups per death, jump-scare tallies, “every time I say the word” counters.
Why it works: The challenge only works if the count is public and live. One key per event keeps it honest — and the climbing number is the content.
When: Sub goals, donation milestones, “100 wins this month” arcs.
Why it works: Set a goal and the counter shows “86 / 100” with a celebration when it crosses the line — so the whole room is watching the same finish line.
Wins, deaths, a huge challenge number, or a goal with a finish line — every preview below is the real overlay renderer, ticking live in your colors.
The classic session tracker: green number, quiet label, pulse on every bump.
Deshawn runs ranked nights with “Wins” top-left all session. Every victory is one press of +1 — and clips of the win always have the score in frame.
One +1 key bumps it liveRed accent, flash animation — the number chat came to watch climb.
MaraPlays keeps a “Deaths” counter through every Souls run. Chat spams the skull each time it flashes, and the final number is the stream title tomorrow.
Bump it from your phone mid-rageNumber size up to 120px, label below — readable from a phone stream at arm’s length.
“Push-ups” at 72px for a fitness-forfeit stream: Kai taps +1 as each rep lands, and the huge number is legible even on the IRL cam.
Reset key clears it for round twoSet a target and the counter shows “value / goal” — with a celebration when it crosses.
A subathon with “New subs 96 / 100” on screen: Tasha bumps it as subs land, and the confetti burst fires itself the moment the count reaches the goal.
Celebration fires on the goal — no extra keyNo. Only people you name get a link. Kloot counters are counted by trusted people, never by the crowd.
They sign in once with Google or Twitch and accept the invite — nothing is claimed until they do. After that the link works only for their account, so a copy pasted anywhere else is useless.
No. A co-pilot gets +1, −1 and an Undo for a few seconds after each press. Reset, the styling, segments and everything else stay with you.
A link is for one counter. Send a second invite from the other counter’s editor if you want them on both.
Co-pilot links are part of Creator (5 links) and Pro (20). The counter itself, and bumping it yourself from your deck or phone, stay free.
Named co-pilot links on Creator: a mod bumps your counter from their phone, their name on every press, off in one click.
Free forever · Creator $99/yr or $15/mo · Pro $149/yr or $25/mo · Event Pass $9 for 3 days