Two or three separate counters in the same corner look like clutter and push each other around. A scoreboard puts them in one box: pick a main counter, add the others as rows, and the overlay draws a single tidy block — while every count keeps its own +1 / −1 keys, its co-pilots and its milestones.
In Kloot (Pro), make a counter for each stat, open the main one — say Kills — and under More → Stakes → Scoreboard tick Deaths and Assists. The overlay now draws one box with a row per stat in Kills’ corner. Each counter still has its own deck keys, and hiding one removes its row.
What you’ll build
Kills, deaths and assists in one scoreboard box on stream, each bumped from its own key.
In the Counters tool, add Kills, Deaths and Assists (the templates are a good start). Put each one live — a row only shows while its counter is on.
Open the counter that should lead the box — its position, size and style set the scoreboard’s look. Kills is a natural choice.
Open More, and under Stakes → Scoreboard tick up to three other counters. They disappear from their own corners and appear as rows inside the main counter’s box — one spot on stream.
A counter can be in one scoreboard at a time. The editor tells you why a counter can’t be ticked.
Nothing about the keys changes: +1 on Deaths still bumps Deaths, and its row updates in the scoreboard at once. Hide a counter and its row goes; untick it and it returns to its own corner.
Once it’s built, running a counter is four keys — show it, bump it, correct it, reset it. Here’s the whole loop, and what each side sees.
Tap the Show/Hide key when the session starts. The counter fades into its corner at the starting value — label above, number below, styled the way you built it.
A kill lands, a win banks, chat loses a bet — you press +1 and the number pulses with a flash of color. You are the source of truth, so it works in every game ever made and never breaks on a patch.
Double-tapped, or counted one that didn’t count? Press −1 and it steps back with a red flash. No menus, no editing mid-game — the correction is one key, same as the bump.
Match over — press Reset and the counter snaps back to its starting value for the next round. Leave it on screen between games or toggle it off; the counter keeps its style and corner for next stream.
Anything with a number worth watching climb. The counters that earn their corner:
When: Shooters, battle royales, ranked grinds — any stream where tonight has a score.
Why it works: A running kill or win count gives the whole session a scoreboard. Viewers who join at hour three instantly know how it’s going.
When: Souls-likes, roguelikes, rage games — anywhere chat is counting your failures anyway.
Why it works: It’s the chat-favorite running joke: every death bumps the number, and the number becomes the story of the stream. Own the bit before chat does.
When: Push-ups per death, jump-scare tallies, “every time I say the word” counters.
Why it works: The challenge only works if the count is public and live. One key per event keeps it honest — and the climbing number is the content.
When: Sub goals, donation milestones, “100 wins this month” arcs.
Why it works: Set a goal and the counter shows “86 / 100” with a celebration when it crosses the line — so the whole room is watching the same finish line.
Wins, deaths, a huge challenge number, or a goal with a finish line — every preview below is the real overlay renderer, ticking live in your colors.
The classic session tracker: green number, quiet label, pulse on every bump.
Deshawn runs ranked nights with “Wins” top-left all session. Every victory is one press of +1 — and clips of the win always have the score in frame.
One +1 key bumps it liveRed accent, flash animation — the number chat came to watch climb.
MaraPlays keeps a “Deaths” counter through every Souls run. Chat spams the skull each time it flashes, and the final number is the stream title tomorrow.
Bump it from your phone mid-rageNumber size up to 120px, label below — readable from a phone stream at arm’s length.
“Push-ups” at 72px for a fitness-forfeit stream: Kai taps +1 as each rep lands, and the huge number is legible even on the IRL cam.
Reset key clears it for round twoSet a target and the counter shows “value / goal” — with a celebration when it crosses.
A subathon with “New subs 96 / 100” on screen: Tasha bumps it as subs land, and the confetti burst fires itself the moment the count reaches the goal.
Celebration fires on the goal — no extra keyNo. It groups counters you already have — Creator still has at most 5 counters, Pro 10.
Scoreboards are part of Pro ($25/mo). The counters themselves, and their keys, stay on your current plan.
Yes. Grouping only changes where a counter is drawn. Each one keeps its own keys, its own co-pilot links and its own milestones.
Group your counters into one scoreboard on Pro — one spot on stream, every count on its own key.
Free forever · Creator $99/yr or $15/mo · Pro $149/yr or $25/mo · Event Pass $9 for 3 days